Hog Squeeze Jump = If you saw a building in the middle, you would expect your Hog Rider to go target that middle building regardless of where you deploy him. But, there’s a trick to direct him towards the Arena Tower by bypassing that middle building. What you have to do is drag the Hog Rider (but don’t deploy yet) to the side and next to him drag another troop at the same time, and then deploy them both together. This will block his path towards the defense, and have him jump over the side of the bridge towards the Arena Tower. This will work with any troops.
Hog + Baby Dragon Pull = The idea is to use your Hog Rider pull the Baby Dragon, having him travel towards your other Arena Tower while at the same time having him distracted as your Towers deal more damage. This also allows you to turn the tables and attack the other lane without having to sacrifice defense on the opposite lane.
GGG Pull = Hate it when the Giant Skeleton locks onto your Arena Tower? Well, if you have a Giant or Golem, then you can place them right in front of your targeted Arena Tower, which will have the Giant Skeleton re-target onto your Giant or Golem, and then he will follow them and move back as your Arena Tower finishes off the Giant Skeleton and you safely avoid the bomb damage.
PPP re-target push = You can also use a similar trick with a large troop to have other powerful melee attackers like the Prince or Pekka and have them retarget even after they’ve targeted your Arena Tower.
Building re-targeting = Hate it when the Prince or Giant or Golem locks onto your Arena Tower? Well by placing a building in front of your Arena Tower, you can push the Prince or Giant or Golem away and have it re-target onto your building. Unfortunately, this trick doesn’t work with the Hog Rider, but I really wished it did as there are so many instances where this very helpful against a Hog Rider.
Fast troop pushing slow = You can use fast troops to push slow troops and help them reach the Arena Tower faster. For example, you can send your Goblins behind your Barbarians to push the Barbarians in as the Goblins are very fast troops.
Zap/Freeze & Mortar/Xbow reset = You can use the Zap Spell or Freeze Spell to reset the target of a Mortar or X-Bow. For example, here the Mortar had locked onto my Arena Tower, but by zapping it, I had it reset and re-target my Bomb Tower instead.
Chain Pull = The chain pull technique can be used to pull troops to the opposite lane as well as distract them. This technique can be used with both troops or buildings.
Barrel Troll = If your opponent keeps using Arrows, or Fireball, or Zap to instantly kill your Goblin Barrel, then what you can do is simply place them away from your tower to avoid the area damage.
Opposite side Musketeer = The Musketeer has incredible range which allows her to target a troop from the opposite lane. This can be incredibly useful when your focus is on attacking from that opposite lane.